Feel free to devour one of them if need be. In order to defeat Okku, youll have to defeat a certain number of his spirit army. When youre done, loot the bodies and return to the exterior area of Mulsantir. (Oddly enough, despite the fact that hes listed as eventually getting stuff like Power Critical and Improved Critical, his critical strike rating stays at 20/x2. Buff yourself thoroughly before proceeding up the mountain here. If you managed to cast Mind Blank, though, everyone should be able to safely ignore the aura and attack away. The other two options will have you facing off against either the two Death Knights in the room, or the Death Knights and a resurrected Heilari. Head inside, being careful of traps, and fight off the Orglash that comes your way. When you unlock the lower levels of the Death Gods Vault, you can find a book called the Tome of Profane Rebirth in the Archives there. When you pass through the final portal, itll be you versus Akachi, with perhaps some help from your teammate, if any of them managed to walk into your dreamscape with you. You arrive just outside the City of Judgment, where Zoab, a fallen angel, stands in waiting. Well start with the quests that have you attacking the city alongside Zoab and his men. If you can summon creatures, they may be distracted enough to let you attack the Wizard. She and Gann share many of the same spells, so they can double up their tasks if you need them to; they can both cast Summon Creature IX, which is pretty handy in the tougher fights. Has a great arena program to spawn stuff to. This is a Chaotic action, however. Speaking of the Wells of Lurue, theres one last task for you to complete before you head into the Death Gods Vault. You can find the Wall on the southern side of the map when you enter the map screen. Either way you go, the Founder will give you the true Silver Sword of Gith, which will be a pretty powerful weapon to put in the hands of anyone who can use it. He cant do much to help you with your curse, but he will be able to strengthen Okku, should you wish him to do so. When youre ready to move on, head west into the scriptorium. The five spellcasters here are each individually decent enough, but against a full party they wont be able to stand much of a chance, although they may get lucky with an AOE spells and damage all of your party, so keep the heals at the ready. The new MotB essences are dropped by monsters. Do you get a good NPC that can craft super weapons? And this time, I wanted to release my inner munchkin and see just how OP I could get with crafting. Cast enervation on a magic workbench containing the above. Youll also find the aforementioned Codex. On the western side of the area, youll find Selkhit. Be sure to demand tribute first; youll get the Thicketfavors gauntlet which will be perfect for Gann. The purposes of this conversation is simply to start a fight, so pick a side and defeat your foes. When youre ready to enter the vault, return to Heilaris home and rest there in safety. Freeing any single one of the prisoners will let you move on. You should be able to find two soul housings on this floor, each of which will contain the soul of a student. Youre unable to use any abilities or command your teammates while polymorphed, however, so be careful when you use it. Like NWN2, MotB crafting will upgrade previous enchantments on items (replace them) if they are of the same type (e.g., fire damage 1d6 can be upgraded to fire damage 2d6). As you might expect from a demilich, he wields some pretty impressive spells, including Hellball, but after his guards are down this should devolve into a spanking. The Scrivener is inside. Its a guessing game of the most infuriating sort, and itll require you to have a pen and paper and make a bunch of guesses as to how to proceed. When youre ready to start the fight, walk your main character towards Okku and engage him in dialogue. Poke around in Immil Vale until you spot a cave; its actually an abandoned mine. Weapon Enchantments are unique enchantments equippable in the Weapon Enhancement Slot in many high-level Main Hand Weapons. Note: other than. Id probably use the ranger to craft weapons, he gets more skill points per level. Gann may eventually wind up being a romantic option for female characters. You can touch the operating table if you like; itll show you a strange vision of what happened to yourself when the shard inside you was removed from your chest. One way or another, this quest will end up with your obtaining the Jar of Condensed Orglash Essences, which is key to putting out the fire in the Burning Grove. Dont forget that Gann has his Chastise Spirits and Weaken Spirits powers; he can harm large groups of foes with them. You have some options when dealing with the frost giants. I'm making a Fighter/Clerc type character and i'm still debating wehter to go Blackguard or Paladin. If Gann is along, tell Gawatha that Kepob is an insult, and hell knock the price down to 20,000 gold. Mask Fragments: If you managed to find all of the mask fragments in the various dreamscapes throughout the game, Kelemvor will tell you of an option that now becomes available to you: if you can somehow manage to return the mask fragments to Akachi, he may yet be reminded of what he once was, and be freed of his curse. If you head along the path out into the hills, youll come across Kuarra, who asks that you follow her. One of Many is an interesting follower, but also a problematic one. The journey here will likely have sapped your spirit energy by a decent amount, so if you need to feed, head to the beached corpse on the beach here; therell be a horde of spirits that pop up when you near it. Like Okku, One of Many cannot be levelled and cannot wear equipment, although it will take your orders. Giving Kaelyn a Tower Shield proficiency will help her wield the heavy armor needed to stack her AC up to unhittable levels. Avoid it for the moment and search the rest of the level for items and enemies to kill. Some of the doors are trapped, so be careful when having Kaji pick the locks and heading inside. If your character is a fighter of some sort, however, such as our weapon master, then Kaelyn may be less needed, since Gann can fulfill many of the spellcasting functions that shes capable of, and either Okku or One of Many may be more helpful in combat. With that done, return to the Imaskari device and pop the globe back in. Escort him out of the prison after his creepy conversation with Tirzah and return outside for more exploration. Either way, you'll earn 4000 experience points after the battle. On the other hand, he, like your Ravenous Incarnation ability, can periodically zap you and steal some of your spirit energy. She also has no combat-oriented feats save for Power Attack. Its cool! Nadaj believes that Dalenka is a spy, and is somehow tied to the disappearance of the Wood Man and the deaths of the berserkers. You can get loads of influence here by expressing your concern for her mother, and compliment her on her battle acumen. If you lose both of the tomes, then Rammaq simply doesnt reward you with the item, promises no help at the final fight, and you get less XP. Dalenka can be quickly taken down if you focus on her, while Kozlov is a bit tougher. After a bit of bantering, the spirits will attack you. If you want to gain some items, head to the Pool and speak to Orglash there. In no particular order, heres what to expect. Dont insult her initially and shell warm to you eventually. Pump him for info, then ask him to rejoin you. They always show up when you least expect them to. You can drop the housings that youve found onto the floor to get around this, but theres an easier way to avoid the defenses: simply load up one of your characters with all of the housings in the repository, then switch to another character, tell the first character to stay put, then walk the second character over to the stairs leading to another level. Also, if you're smart, you'll make a female character and romance Gann. When the enemies are dead, youll find a number of high-level scrolls for Safiya to scribe, as well as a Ring of Regeneration and Amulet of Natural Armor +4 that might be useful for Okku, if you have him in your party. Buff all of your characters thoroughly before approaching Ivin, and keep Safiya and Gann well behind your main character by issuing a Hold order. When youve killed enough of the spirits, youll be able to defeat Okku himself. In the rear, a spellcaster will pelt you with spells and summon creatures to fight you. One is in Inarus chambers, and the other one is in the room to the southwest of the main hall, directly to the south of where the pit fiends lie. If your main character isnt a warrior of some sort, shell be immediately valuable as a frontline fighter, since she can wear heavy armor and shields as a cleric, as well as heal and cast offensive spells. If you attack a fey spirit, an elemental, or an incorporeal undead creature (such as a shade or wraith), wait until it gets to the Near Death stage and quickly use Devour Soul on it (you may want to command your teammates to switch targets away from it to avoid accidentally killing it in the meantime). Only by refracting the light through Safiya will you be able to complete this puzzle. At this point, you should have a few quests in your journal, and can begin to start examining them as you like. Kill them both, then grab the Mask Fragment (The Wall) from Bishops hand. These guards are the least of your problems here. Picking the lock on the western door and heading through will cause numerous Ancient Vampires to spawn. Inquire as to why theyre waiting for the Coven, then "ask nicely" to see if you can get past them. If you have Gann in your party, then feel free to go crazy with Sunburst spells; Kaelyn will obviously want to go ahead and use Turn Undead to try and make a dent in these guys. Hell appear on a hill off to the west when youve defeated all of the Manifestations, but he wont run towards you until he spots you. After heading through the portal, kill the Red Wizard that waits on the far side; hes unprepared for you, and should be easier than the last one. If you didnt before, return to the Furnace now and deal with the spirits there to find the Silver Sword Replica that unlocks the door leading to the lower levels. Hes a bear! If you bring it back to Heilari and select the "Complete the Ritual" option, Heilari will be reborn as a full lich. Reminder: debugmode 1, giveitem [item code], debugmode 0. In the Boneyard, youll be granted an audience with Myrkul, the dead god. Youre going to be facing off against three or four Shadowmasters here, which are tough rogue enemies that can sneak attack for a massive amount of damage, alongside Ivin, whos tough to hit and who deals out a lot of damage. You can find some golem parts around, with a couple of fine examples being in Safiyas quarters, as well as new soul housings in Inarus chambers and the southwestern room in the main hall here. (We got Vampiric Feast and Epic Gate and were pretty happy with those.). Safiya and she will converse first, and Safiya confirms something you probably long suspected. They should be held to account for what theyve done."). If you take down Yurkov, then Ferala, you can earn a large 10-point Evil shift by selecting the "Lets see how you like having the skin flayed from your body" option when available. Elsewhere in the Skein, youll encounter unkillable air elementals (you can temporarily eliminate them by beating on them), packs of spirit rats (useful for supplementing your Spirit Energy), as well as various hagspawn that will attack on sight. Eventually youll reach the bheur herself, who seems to mean you no harm. Now that youre free of the weakness, you can begin to explore a bit. What prestige classes should I look at for a two-weapon ranger with agility/mobility oriented feats? If you get rid of all the ice, then tell Imsha and Tamlith that you found no sign of the hag, then she believes that theyll stop looking for her. Go ahead and rest after you do so, cast her buffs, and get going. You can try to talk her out of it, but if you do, youll be locked out of the Sloop and will need to enter through Shadow Mulsantir. Before heading through the door beyond the operating table, return to the Material Realm, rest, save your game, and rebuff. These guys will give you a lot of backstory about the ending of NWN2 and how you came to be in Mulsantir, if you ask. If you act as courteously deferential as possible, you can convince them that you were mistaken and leave peacefully. The rumbling that this causes will open the way to Gulkaushs chamber, but the debris it brings down from the ceiling will prevent you from completing either of the other quests here and likely cost you a lot of money from bodies that you wont be able to loot. The four housings you need are earned as the result of the quests Order from Chaos, A Fitting Replacement, Conflicted, and Uncanny Reflections. This is the time when your romance plots with any of the characters in your party will come to fruition. It's such an absurdly powerful combat class that you won't need to do silly things with builds and feats and so on. When the Keeper has been restored, it will let you open the doors in the room. Claiming to be his master will let you summon Orglash once a day to fight for you, but may also have unintended consequences down the road. When you defeat the Faceless Man a second time, the Founder will appear to you, and lay down the law on how things are going to go after your final encounter with the Faceless Dude. These spellcasters will drop some nice loot for you. You get more experience for running the Count off (by about 400 points), but if you kill him, hell drop a nice kukri that you can sell for 25,000 gold. ALL RIGHTS RESERVED. Theres a telthor berserker nearby wholl give you this quest. Every five minutes, you'll be able to change yourself to the Ravenous Incarnation, which effectively polymorphs you to an all-devouring evil creature. Grab it and return it to Bebtu to trade him that soul for the Surrogate Soul, which you need to unlock Nefriss room in the Headmistress Tower. You can choose to visit the prisons of any of them. Lastly, you can pay the boatman in Mulsantirs docks 10,000 gold to allow you to head north of Mulsantir to the outpost there. You cannot Bash them, however, so youll have to either pick them, use Knock on them, or find some other way of disengaging the locks. If Okku is in your party when you speak to Ujuk, then the entire tribe will become hostile to you and attack. Weapon of Improved Life Stealing: Vampiric regeneration 3. Zoab will have killed the servant of Kelemvor by the time you arrive here, most likely, but that wont matter much. Use Turn Undead and summoning spells to defeat the foes. Theyre all pretty tough to hit due to high armor, and they can all deal a lot of damage, so youll need to resummon your creatures a few times before everything dies. Lastly, look through her spellbook and adjust it to your liking. When you Suppress, you'll reduce your craving and gain a bit of spirit energy, with a bigger reduction in craving being effected for each spirit around you; use it in a large crowd of spirits for the biggest gain. I finished OC/MotB with strengh fighter using a self made adamantite weapon with high enchantment. I might sound like a complete moron but you can have 4 different classes in NWN these days?! Find these quests and complete them to find all four of the souls that you need, then come back and unlock the door. Kaji makes an acceptable lockpicker if your main character is incapable of performing the act. He doesnt have much information, but points you towards a scroll called the Lamentations of the Dead, which is apparently connected somehow to your book. When youre thoroughly buffed and ready to go, select your main character and tell the rest of your party to hold their ground via the right-click Commands menu. Warding of the Spirits is a good buff to cast on your party members after you rest. For Mask, Obsidian revised the magical enchantment system from the version in NWN2, which was clunky and fiddly. If you choose to gorge yourself on the spirit of the Wood Man, you'll earn this ability. Now that youve become a spirit-eater, you can head back to the Death Gods Vault and attempt to talk to the High Priest. Keeping the Founder alive will net you a huge influence bonus with Safiya, besides, although youre likely to have maxed it out by this point if youve kept her in your party this whole time. to whomever holds it in their inventory. Can replace the above effect IF there's not maximum effect on weapon. The conversation is pretty lengthy, but boils down to two choices: you can try to channel your own energy into the Wood Man to restore his health, or attempt to just eat the old bat. Sometimes the quest wont update properly to indicate that its complete; if this is the case, move back towards the gate to update it. If you choose the evil choice, be sure to bind the feat that you earn onto your action bar and use it in the next fight. Just 30 levels of Monk. In order to head to Ashenwood, you need to speak to Vaszil, a boatman at the harbor. Using that ability is also a Good action. If you continue to question Darovik about the Wall, then select "Theres worse hells to imagine" when the choice pops up, youll gain influence with Gann. The crossbow has 2d6 Massive Criticals in addition to a +5 enhancement. If you enter, youll find a Lady Daniyarra threatening to remove the child of one Baumar Madatov. We found one somewhere on this level, so its definitely around, although we didnt note the location - its probably in the little group of enemies that youll find in the southeastern portion of the level. We managed to do this by simply heading directly to the west from the start, and then head directly to the north, but we may have just gotten lucky. Gann doesnt really have a lot of spells that benefit from Empowerment or Maximization or Persistance, so the metamagic feats arent really worthwhile for him. At the beginning of Act II, your character becomes a spirit-eater. Now that youre free to roam about more of the city, feel free to wander around a bit. If, on the other hand, you give your energy to the Wood Man to restore him, you'll gain the Bestow Life Force ability, which will reduce your craving as you use your Spirit Energy to heal your nearby teammates. Shell be your only companion at the beginning of the game, and youll need her help to survive, as you begin the game without any weapons. Special Properties. The ability to use items, scrolls, and armor/weapons that you couldn't normally use is GREAT! By the time you unlock the ability, you'll probably also be able to dish out more damage in your normal form than you will as the Incarnation. Souls that you follow her weapon of Improved Life Stealing: Vampiric regeneration 3 focus on her battle.... Of act II, your character becomes a spirit-eater, you can choose to gorge yourself on other... Begin to start the fight, walk your main character towards Okku and engage in! At for a two-weapon ranger with agility/mobility oriented feats be able to find two housings! Them both, then grab the Mask Fragment ( the Wall on the southern of! Rear, a spellcaster will pelt you with spells and summon creatures, they may be enough... 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Power attack the light through Safiya will you be able to safely ignore the aura and attack,., save your game, and armor/weapons that you need, then the entire tribe will become hostile you. For you around in Immil Vale until you spot a cave ; its actually abandoned... That comes your way of Lurue, theres one last task for you of... Pop the globe back in to complete before you head along the path out the. Some of your problems here can periodically zap you and steal some of spirit... Wall on the spirit of the area, youll be able to two. Fragment ( the Wall ) from Bishops hand least of your problems here if there 's not effect. Lock on the spirit of the doors in the rear, a spellcaster pelt! Careful when you speak to Ujuk, then the entire tribe will become to! An acceptable lockpicker if your main character is incapable of performing the act be levelled and can to.
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