Also, now you can climb up the ladder and get the gold book. Family Mysteries: Poisonous Promises Walkthrough, Gameplay, Trophy Guide and Roadmap, Achievement Guide and Roadmap, 100% Walkthrough, No commentary, Platinu. Once you found the flare gun, big blade, grenade and laser gun, the backpack will be available, Put the wire with the tag 3 above the 0 of the wire tagged 10, Once you have removed 13, you can click on the cat, Once you have removed 13, you can click on the star, Make a candy with the purple and pink wires, Move the wire with the tag you can't see with the first part of the tag of the line. Look at the shelf on the left and use the nails and the hammer on the plank. Turn the wheels so that they complete the pumping cart. Put the token into their slot and reconstitue the piece Use car freshener, then photo of Stan, with man, Card (16/29) in the ceiling pipes on the right wall, left of the swinging green lamp, Present (16/29) between the two valves on the right wall pipes (radio), Click until you get hammer, then back out, Use pallet handle with pallet (under crate), then click it x3 when you're back in the main view, Use Swiss knife with grate, then click it, R / Ux2 / L / U / R / U / L / U / Rx2 / D / L / D / R / Dx2 / R and then the rest is linear, You will automatically receive uncharged phone, Pick up lemon, glasses, and corkscrew, then back out, Card (17/29) in the photo above the dumbwaiter, Present (17/29) on top of the stove (pot), Click book and keep clicking until daiquiri is selected, then back out to main view, Swap the labels around you can see the label outlines on each bottle, also they're color-coordinated, Click faucet, cutscene, then pick up clean glasses, Pick up cocktail shaker and sleeping pills, Use lemons, glasses, white rum, cocktail shaker, and sleeping pills with table, Move the sleeping pills to the cutting board and use the Swiss knife with them, Follow the directions in the book, also adding the powdered sleeping pills, to make daiquiris, then pick them up, Use daiquiris with dumbwaiter, then click up button, then click speaker button, Grab kitchen key, use it with door, and exit to Hallway. Sorry I haven't been around much, a lot going on IRL, gonna be a while before I get some free time sadly :/. Research Challenges and Other Updates. The Eye key is morphing with the UFO. Please Submit a Problem for any incomplete, non-working or fake code listed above.If you know other secrets, hints, glitches or level guides, then please Submit your Stuff and share your insights with other players. Use DRILL; select button (C); take CROWBAR (D). Part 3. 7. Walkthrough Part 1. You will play any other game in the series? Eunoia & Anrkyuk 553 subscribers Subscribe 5 748 views 1 year ago Video contains. 3. There is an achievement for completing one puzzle in less than 60 seconds. Very very very basic description of gameplay, List of words, some of them require more actions (they're in purple) and with morphing objects, Shapes list, some of them require more actions and with morphing objects, Item lists, some of them require more actions. All rights reserved. Shows the locations of all collectibles (green) and morphing objects (red). You must click on More Info to open a menu where you will find a Profile button. Use Swiss knife with it, then put the puzzles together, Pick up photo piece, photo of Stan's room, and brilliant pins, In inventory, combine strange photo and photo pieces, turn it, and pick up symbols, Click keyhole, and use brilliant pins with it if not random, the sequence is 3 / 2 / 4 / 1 / 5, then click door handle to exit, Walk up to picture on wall between left and middle doors, In inventory, combine bullets and revolver get gun, Card (21/29) stuck behind the painting on the right wall, Present (21/29) next to the overturned chair (books), In inventory, zoom on shirt, and pick up fountain pen, In inventory, zoom on fountain pen and click until you get ink cartridge, In inventory, zoom on ledger and click until you get USB confession, Click on his hand until you take a picture of the note, Use ink cartridge, then tape, with finger get fingerprint, then back out, Use USB confession with slot, then play video, Solve the puzzle (click whatever the capital words are) to reveal code, Use fingerprint with scanner, then enter code (0612), In inventory, zoom on evidence and click until you get garage code, Move media file from suspect to Ellena vs Mark and Veronica, Unknown Man: Ellena's diary (this changes it to The Gentleman), Present (22/29) on top of the chained thing (paint can), Zoom on electronic panel right of bicycles, Use garage code with panel, then enter it, Use one of the padlock keys with the lock, then turn it and use the other two keys with it (if not random: key 2 / 3 / 1), In inventory, zoom on car manual and click until you get ignition wire colors, Use Swiss knife with screws, then click it, Use Swiss knife with purple wire, then click it, Card (23/29) on the building behind the middle streetlight, Present (23/29) leaning against the middle streetlight (surfboard), Click banner, pick up plank and jar of nails, Use planks, then nails, then shoe, with hole, Present (24/29) in front of the life preserver on the right (buoy), Pick up gas can, bolt cutters, gas hose, and harpoon gun, Click junk until you get map of the bay, boat key, starting sequence, and five dollars, Use gas hose, then money, then empty can with gas pump, Zoom on gas tank (left) and use gas can with it, Use boat key, then map of the bay, then starting sequence with anywhere, Click the buttons according to the instructions, then click the lever, Solve the boat puzzle go left or right to avoid the Xs at top of screen Speed for Need unlocked, Zoom on electronic panel, click it x2, then back out, Card (25/29) against some gun cases on the right side of the back wall, Present (25/29) on top of some gun cases on the left side of the back wall, Zoom on clipboard hanging on the large crate on the right, Zoom on belt and click phone until you get display code, Zoom on electronic panel use display code, and enter it. This item will only be visible in searches to you, your friends, and admins. Find the right barcode then place it on the incomplete one. Select (M); place INSCRIBED KEY (N); select 1-4, key (O); take BOOK COLORS, BETA INSET (P). 1. You'll see the number the first time you zoom in, but will need to zoom in further to register the number. At first glance, you don't see any profile name. Use the shovel on the debris to retrieve the cart. Small labolatory 8. 1. This item will only be visible to you, admins, and anyone marked as a creator. Place PINK HOURGLASS, BLUE HOURGLASS and GREEN HOURGLASS (M); select 1-2; take BOMB INSTRUCTIONS (N). 3. GAS TANK on LOW GAS WELDER for GAS WELDER. Place FISH INSET (V); take PYRAMID PART (W); select arrow; place SHIP INSET (X); take PYRAMID PART (Y); place BIRD INSET (Z); take GAMA INSET (A). Solution (N). The game is a point-&-click game, with a series of hidden objects scenes and minigames. Once it appears, bring to the padlock to unlock a piece 7 Outside Mark's Factory. 2. Take FISH INSET; TELESCOPIC HOOK; SHIP INSET (H). Look at the toolbox and open it with both symbols. 4. DOG FOOD, SLEEPING POTION in DOG BOWL for FOOD FOR NAP. Use PLANK (F); open; use RUBBER GLOVE (G). You need to be a member in order to leave a comment. Inside cable car 14. GREEN PAINTING BUTTON and PAINTING INSTRUCTIONS (S). Read More. Click on the fourth folder to find a piece. This detailed walkthrough includes 40 screenshots and 160 steps, use this walkthrough as a guide when you play the game. Hallway 11. 1. Solution (N). Walkthrough Chapter 4 - Finding the Professor, Walkthrough Chapter 5 - An Unexpected Journey [FINAL]. These achievements are unlocked during the main game. Looking back at the video, I think the game registers the hidden object scene complete once you have located all the items in the scene and the 3 number sequence isn't actually part of the scene. There is an achievement for completing 3 scenes in a combined total time of less than 10 minutes. Quit to Main Menu (autosave) and back up your save. The video is the fastest possible without skipping story (109mins), without spending extra seconds with thinking. Place GNOME HAT; take 2/2 TILE SLIDERS (I). Stuck in this game? Please see the. Nothing's changed here. Family Mysteries 2: Echoes of Tomorrow, 100% achievement guide, collectables locations and complete video walkthrough earning all achievements and showing all mini-game puzzle, hidden object scene solutions and collectable locations.. Family Mysteries 2 Walkthrough and Unmistakable achievement guide by Csontzuzo Video walkthrough about the game. You need to finish a hidden object scene without a signle missclick. Place FLOWER PAINTING, PARROT PAINTING (O). Family Mysteries 2 Walkthrough and Unmistakable achievement guide. You can only swap a piece with pieces next to it. By Outside Neurotech 4. Our editors take times to play the game, capture screenshots, mark the interactive area on the image, please share this walkthrough on your facebook or twitter pages and let more hidden object game fans know it. Use HEX KEY 2x (B); open; select 1-4; remove (C). We would like to show you a description here but the site won't allow us. You're going to unlock Under Pressure , Firecracker and Unwavering here. 2. Collectables, there are 29 collectables within Family Mysteries 3: Criminal Mindset that take the form of 14 Figurines and 15 morphing Puzzle Pieces. Introduction Family Mysteries: Poisonous Promises begins during your day off, when your partner calls you for a case that could be either a murder or an accident. Video walkthrough about the game. July 30, 2020 in Family Mysteries: Poisonous Promises, If you have found this Guide helpful and wish to join the site, click. Card (3/29) in the tree under the rock arch, Present (3/29) next to the ambulance (beach ball), Card (4/29) in front of the x-rays on the left wall, Present (4/29) on the bottom of the silver cart against the back wall (brown box). It is only visible to you. Use the arrows to find the brain. Use the katana on the green curtain, then use the valve on the pipe. There are no achievements relating to difficulty in Family Mysteries 3: Criminal Mindset so select whichever suits your mood. Open drawer, take CYLINDER BOX (C); uncover, take SCISSORS (D). Put the glasses, the shirt and the watch on the dummy. Family Mysteries 3: Criminal Mindset has a total of 24 Steam achievements, of these 9 are story related and the remaining 15 achievements are missable, as for completion time, this is in the region of 3-4 hours. Only the locations of the HOPs will be shown. Third Screen. 7. There is an achievement for completing 1 scene without using hints. Place 2/2 LIGHTNING SYMBOLS (E); remove red fuses 3x; place 3/3 SPARE FUSES (F). Please see the. Use of this site is subject to express terms of use. Dead end 19. Use GLASS KNIFE (V); select (W) 2x for HOP (X); receive ROPE. Use the tape to stick the poster to the wall, Use the scalpel on the package, take the can inside and spray some on the toolbox, Use the scalpel on the package, take the can inside and spray some on the toolbox and use the pen to finish the drawing, Use the cutter on the red wire to open the box and stop the fan, Once the fan is stopped, take the leather parts to take a blade. Take the keycard and scan it on the locker. Enter 5-2-3 (R) for HOP (S); receive SNAKE INSET. Speak to characters; give MY ID, 5/5 RESEARCH PAPERS and INVITATION (J). Solution (L). Place LAMP INSET (R); open, take BALL SHADE (S). Finish all the Deduction Scenes . Move numbers so the SOS picture reads 21:13. Take the cutters and use them on the cop. Place YELLOW SKULL, RED SKULL and BLUE SKULL (K); take GREEN HOURGLASS (L). Valve Corporation. 12. Use HAIRPIN (I); open; take LIGHT BULB (J). This item has been removed from the community because it violates Steam Community & Content Guidelines. The guide below has a link to a walkthrough of the game in case you ever get stuck or need help with a minigame, as well as a collectible guide. Award Favorite Share Notes. Take the smelling salt and use it on the cop. This is the official guide for Family Mysteries: Criminal Mindset. Move the large wheel so that the biohazard slot is shown, then place the symbol you can find under the snowflake with arrows padlock. Scroll symbols as shown (A); take 5/5 BRAIN TILES, 2/2 GAUGES (B). Whether you use this document as a reference when things get difficult or as a road map to get you from beginning to end, we're pretty sure you'll find what you're looking for here. If you think you are an expert then please try to help others with their questions. Unearthing the bones of a mystery novel A young woman, with an infant child at home, disappears without a trace. Find the snowflake with arrows which is under the skull padlock to open the other padlock. Push the ladder back right and place the family crest in the slot on the wall. Use LIQUID CLEANER, SPONGE (I); select 4-2-8 (J); take 3/5 DOOR BUTTONS, GAS TANK; look at lock pattern (K). It is only visible to you. When you're hovering over the collectibles, they'll say "pick". Place BALLERINA; uncover, take GREEN PAINTING BUTTON (R). Flip book pages to codes (V); select 1-2-6-4. Very strange! As for hidden object scenes, do not use hints in any of them during the main game. Take 1/2 TILE SLIDER; open (G); give 3/3 BUGS; take GNOME HAT (H). This might be the hardest achievement if you don't want to replay the game. STICK on SHORT STICK; ROPE for BOUNDED STICKS. Family Mysteries: Poisonous Promises All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews Family Mysteries: Poisonous Promises > Guides > wolle's Guides 57 ratings All Collectibles By wolle Shows the locations of all collectibles (green) and morphing objects (red) 4 Award Favorite Share 1. This item will only be visible in searches to you, your friends, and admins. themindisacity Use red wire with wires get repaired fuse, Use repaired fuse with slot, then click it, Card (27/29) on the floor, between the tv and the bed, In inventory, zoom on gas masks and pick up both skulls, Use gas masks with man, then pick up special tile, Exit to Ship Hallway, then Henchman's Room. The minigames were fine until that cabinet puzzle with the two sliding puzzles, and then the circle rotation. Place DRAWER HANDLE (D); open; take 2/5 DOOR BUTTONS, EMPTY SPRAY and PHONE CHARGER (E). Unwavering Complete a. Number it like a keypad. Use BARCODE PHONE (S); take 5/5 DOOR BUTTONS (T). Place LEAF INSET, SNAKE INSET and SUN INSET (W). Take on a role of a famous scientist drawn into a dangerous game, where the goal is to save the mankind and uncover family secret. There is an achievement for completing 5 puzzles in a row without skipping and another for completing all story mini-game puzzles in the main game without skipping, and another for completing all the mini-game puzzles in the main game without skipping. The pieces do not lock into place when placed correctly. "Riveting Master" requires you to not skip any cut scenes in the first hour of your game, in other words do not skip any until the achievement pops. This is the Steam version of. There is an achievement for completing 1 scene in less than 60 seconds. Place the part on its slot then change them to have the right piece. Put the helmet and the arm on the dummy to open the safe. Select (C) for HOP (D); take TESLA'S SPHERE. 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